Fallout Music Group Unstrung 2 v2.0.1 KONTAKT

Fallout Music Group Unstrung 2 v2.0.1 KONTAKT

Fallout Music Group Unstrung 2 v2.0.1 KONTAKT

Unleash the darkness with Unstrung 2, a spine-chilling evolution of our best-selling instrument. Bigger, badder, and more twisted than ever, this terrifying follow-up drags you deeper into the abyss of horror soundscapes. Armed with over 3x the original content—including an arsenal of haunting double bass samples—this isn’t just an update; it’s an audio nightmare waiting to happen.

Built from raw, live solo string recordings, Unstrung 2 is your go-to weapon for creating unnerving tension and cinematic dread. Every knock, screech, and pluck from bass, cello, viola, violin, and even banjo (yes, banjo) brings a visceral edge to your compositions. With an all-new GUI and full support for Kontakt Player, Native Access, and NKS, it’s never been easier to bend these disturbing sounds to your will. From gut-wrenching whooshes to eerie risers, you’ll craft custom hits and rhythms that twist, slash, and claw their way into your listeners’ nightmares.

Includes 3 different Kontakt instruments & a full set of wav samples (including extra designed sounds):

RHYTHMS

Provides you with a 16 step sequencer where each step can be loaded with a sample from one of 5 categories (and nearly 1000 distinct samples) of sounds: Knocks, Plucks, Screeches, Grindings, Dives and Ricochets. Each step can have volume, panning, length and tuning adjustments, making for infinite possibilities, and direct syncing to various time signatures in your DAW.

  • Thousands of unique pattern combinations at the touch of a button
  • Patterns readily available and simple to generate
  • 16 step sequencer with control to change the active number of steps
  • Prebuilt pattern menu with many custom patterns ready to give you a jump start
  • Unique organic string sources played with horror and tension in mind
  • Randomization options at the instrument level, allowing you to randomize all 16 sources with all categories of sounds or limited to certain combinations of sounds
  • Keyboard mapped to use one key to play the pattern automatically and another 16 keys to allow you to play your own pattern manually with the 16 loaded sample steps
  • Per-step source selection, randomize, volume, mute and panning controls
  • Per-step pitch shifting to allow up to +3/-3 octaves(adjusted in semi-tones)
  • Global FX, including distortion, delay (temp-sync optional), and a reverb with optional reverse option for some extra scary results
  • All sources recorded at 24bit, 48k quality

HITS

Provides you with 80 unique, designed whoosh effects, all made from live string manipulations, nearly 40 baseline percussive hits, and nearly 1000 one-shot samples combined in our new 4-layer engine to generate hits and impacts. Play the hit by itself or play any of the whooshes which are programmed to play the hit automatically at the end of the whoosh. Create endless combinations of hits from subtle to absolutely massive.

Our new 4-layer engine adds a special Percussion layer, which lets you select one of 39 different percussive hits as a base for your hit creations, mixing with the 3 layers of string FX sources to give you something truly special.

  • Thousands and thousands of unique combinations available via our 4-layer engine, allowing you to create truly unique hits and sounds for your compositions
  • Per-layer attack and release controls
  • Per-layer high / low pass filter controls
  • Per-layer pitch shifting to allow up to +2/-2 octaves(adjusted in semi-tones)
  • Per-layer source selection and randomization
  • Per-layer solo, mute, volume and panning controls
  • Volume, high / low pass filter and pitch shifting +2/-2 octaves (adjusted in semi-tones) for the whoosh layer
  • Instrument level randomizer to randomize sources for all 4 layers, giving you instant inspiration and creative freedom
  • Keyboard mapped to play the engineered hit on C3 and each whoosh followed by the engineered hit on all other keys from C0 to C6
  • Global FX, including saturation, distortion, delay (temp-sync optional), and reverb
  • All sources recorded at 24bit, 48k quality

RISERS

Unstrung 2 Risers takes our 3-layer engine to new, disturbing heights, with various manipulated/processed string riser sources, all recorded at 8 bars, 120bpm and set to stretch to your project tempo. Each layer is a hand-crafted riser made from tortured strings or synths, all heavily manipulated and designed to be weaved together into your own terrifying creations.

A new “length” menu allows you to play the generated riser at 2 bars, 4 bars, or 8 bars, all matching your DAW project tempo.

  • Thousands of unique combinations available via our 3-layer engine, allowing you to create truly unique risers for your compositions
  • Per-layer attack and release controls
  • Per-layer high / low pass filter controls
  • Per-layer pitch shifting to allow up to +2/-2 octaves(adjusted in semi-tones)
  • Per-layer source selection and randomization
  • Per-layer solo, mute, volume and panning controls
  • Instrument level randomizer to randomize sources for all 3 layers, giving you instant inspiration and creative freedom
  • Keyboard mapped to play the engineered riser on C3 and pitch stretched across one half octave above
  • Global FX, including saturation, distortion, delay (temp-sync optional), and reverb
  • Selector to set riser length to 2, 4, or 8 bars
  • All sources recorded at 24bit, 48k quality

WAV FILES INCLUDED

Included in the Samples folder you will find a folder named ‘FMG Unstrung 2 24bit 48k Wavs’. If you prefer working with wav files, you will find an amazing amount of freedom here. That said, we suggest using the GUIs to randomize and create your basic starter sound. Then it is easy to manipulate and export to audio for further processing. Within this folder you will find 3 sub-folders with the following wav files:

  • Designed Sounds: This folder contains dozens of sounds (hits, risers, rhythms and whoosh hits) all created by Unstrung 2 and then taken through more processing to be trailer-ready.
  • Preset Exports: This folder contains a wav file export of each of the Riser and Hit presets found in the GUIs. If you want a quick start to adding additional processing to a preset you like, just grab these and jump in.
  • Raw Sounds: In this folder you will find the individual samples used in the instruments, including the individual riser, percussion and whoosh sources.
  • NOTE: After install, you will find a folder named FMG Unstrung 2 24bit 48k Wavs with all of these files. This folder will be in the Samples folder wherever you installed the instrument.

Kontakt 6.7.1 required (Full version or Free Player)

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