AnalogX Genesis Pro v2.2.1 VST3 AU AAX
Genesis is more than just a plugin – it’s the core of the AnalogX ecosystem.
Built to power our High-Quality Modelling Tier, Genesis delivers the warmth, depth, and non-linear behaviour of legendary studio hardware — from vintage consoles and compressors to tape machines and preamps.
With Genesis, every expansion pack becomes a new piece of gear in your DAW. Load it, dial in the tone, and bring your mixes to life with authentic analog character.
Why GPU Mixing Changes Everything
The jump to GPU isn’t just about performance, it’s about possibilities. Here’s what a GPU based Genesis Pro unlocks in your workflow.
Real-Time Neural Power
Run hundreds of AnalogX’s high-quality emulations, or NAM Profiles with minimal CPU drag per instance and super low latency.
Hybrid Workflow Freedom
Switch between CPU and GPU instances at the touch of a button, track on CPU, mix on GPU? – you choose!
Analog-Scale Mixing
Build huge SSL, Neve, and API inspired console setups, complete with tape-style summing chains instantly available right inside your DAW.
Creative CPU Headroom
Let your CPU breathe. Keep your heavy synths, reverbs, and virtual instruments running flawlessly while the GPU handles the heavy lifting.
Super-Fast Bounce Times
Render entire neural sessions much faster with full mix consistency and minimal wait time.
What’s new in Genesis v2.2.1
- NAM A1, A2 Support
- New Analog HQ 2 Modelling
- Neural Oversampling
- CAL input calibration for fast setup
- Dual-action volume matching with LUFS and peak matching
- True Stereo emulation loading
- Full GPU support for Windows and Apple Silicon Mac compatible GPU processing
- Mac Performance & Stability fixes and improvments
- Sweet Spot Input Meter
- Reduced CPU consumption
Changelog v2.2.1 – 14.10.2026
- Added model oversampling (2x / 4x) for neural profiles to reduce aliasing, set per instance and saved with the project
- Fixed the ultrasonic filter used by neural profiles
- Fixed delay compensation when using oversampling
- Fixed auto calibration not being reset when the X2 toggle is changed
- Fixed the GPU indicator lighting up while the instance was running on the CPU
- Fixed the global GPU engine enable/disable behaviour
- Fixed the GPU engine occasionally getting stuck at “Reconfiguring GPU for the new buffer size…” after a buffer-size change
- Fixed a crash on macOS in Logic when closing large sessions
- Fixed the GPU engine failing to install on macOS versions newer than 26
- Improved GPU loading stability with many instances
- Updated the GPU Audio engine to 2.3.0.228 (fixes an engine wedge and a teardown hang)







